Alex Hutchinson says Skull and Bones development was "bizarre" and led by a "junior" Ubisoft Singapore team (reported)

Alex Hutchinson says Skull and Bones development was "bizarre" and led by a "junior" Ubisoft Singapore team (reported) – Alex Hutchinson told PCGamer it was "bizarre to see essentially the same stuff re-shipping 14 years after we made it." – Hutchinson said Ubisoft Singapore lacked the development e

Alex Hutchinson says Skull and Bones development was "bizarre" and led by a "junior" Ubisoft Singapore team (reported)

– Alex Hutchinson told PCGamer it was "bizarre to see essentially the same stuff re-shipping 14 years after we made it."
– Hutchinson said Ubisoft Singapore lacked the development experience to build Skull and Bones at that scale and called the team "junior."
– Ubisoft Singapore was founded in 2008 and had largely been a support studio on Assassin's Creed titles from Assassin's Creed 2 onward.
– Skull and Bones was announced in 2017, had a lengthy development cycle, and released in February 2024.
– Reports indicate development originally started in 2013 as an expansion to Assassin's Creed 4: Black Flag.
– The game's launch met lukewarm reception, with comments of bland gameplay, low player counts, and disappointing sales; Ubisoft CEO Yves Guillemot defended its $70 price and called it a "quadruple-A" release.

@Games