*Lay of the Land releases on Steam today, featuring procedural physics sandbox*

*Lay of the Land releases on Steam today, featuring procedural physics sandbox* – The game features a fully destructible environment and nearly menu‑less direct object manipulation – World generation models erosion, water flow, riverbed formation and road networks via multi‑level procedural algorith

*Lay of the Land releases on Steam today, featuring procedural physics sandbox*

– The game features a fully destructible environment and nearly menu‑less direct object manipulation
– World generation models erosion, water flow, riverbed formation and road networks via multi‑level procedural algorithms
– Voxel system supports non‑cubic geometry, including cylindrical and conical constructions and sculpting tools
– Template system duplicates decorative elements and entire architectural blocks to accelerate building
– Crafting requires physical assembly in world, e.g., placing sticks and flint to create an axe
– Combat and survival let players use environment tactically; equipment can be modified with ice, lightning or fire

#lay_of_the_land #southern_cross_interactive
@CoffeebreakGames