*Leaked data reportedly shows Rockstar Games' GTA Online and Red Dead Online revenues*
*Leaked data reportedly shows Rockstar Games' GTA Online and Red Dead Online revenues* – Hacking group ShinyHunters released Rockstar Games' leaked data via the dark web after ransom refusal – GTA Online averaged $9,592,109 weekly in the leaked metrics – Red Dead Online averaged $507,193 weekly per
*Leaked data reportedly shows Rockstar Games' GTA Online and Red Dead Online revenues*
– Hacking group ShinyHunters released Rockstar Games' leaked data via the dark web after ransom refusal
– GTA Online averaged $9,592,109 weekly in the leaked metrics
– Red Dead Online averaged $507,193 weekly per the leaked metrics
– GTA Online active audience exceeded 10 million players in leaked data
– Red Dead Online active audience was about 1 million players in leaks
– GTA+ had about 1.35 million users on January 11, later falling to about 878,000
– Primary revenue source listed was the United States with $153 million
#grand_theft_auto_6 #grand_theft_auto_online #red_dead_online #rockstar_games #shinyhackers
@CoffeebreakGames
– Hacking group ShinyHunters released Rockstar Games' leaked data via the dark web after ransom refusal
– GTA Online averaged $9,592,109 weekly in the leaked metrics
– Red Dead Online averaged $507,193 weekly per the leaked metrics
– GTA Online active audience exceeded 10 million players in leaked data
– Red Dead Online active audience was about 1 million players in leaks
– GTA+ had about 1.35 million users on January 11, later falling to about 878,000
– Primary revenue source listed was the United States with $153 million
#grand_theft_auto_6 #grand_theft_auto_online #red_dead_online #rockstar_games #shinyhackers
@CoffeebreakGames